University of Oklahoma - Computer Science
Doctor of Philosophy (PhD)
PhD Computer Science\nFocus: Machine Learning (Reinforcement Learning
Evolutionary Computation
Nurturing-Robotics)
Computer Science
Computer Science Graduate Student Association (CSGSA)
University of Oklahoma
IEEE (Institute of Electrical and Electronics Engineers) - Member
IEEE Robotics and Automation Society Membership\nIEEE Pattern Analysis and Machine Intelligence\nIEEE Big Data Community\nIEEE Systems Engineering\nIEEE Internet of Things
Professional
ACM (Association for Computing Machinery) - Member
AAAI (Association for the Advancement of Artificial Intelligence) - Member
INNS (International Neural Network Society) - Member
Punjabi
English
Urdu
Arabic
MS
Masters in Technology
Technology Management
Research on Face Recognition at School of Technology
Eastern Illinois University
BS
Bachelors in Computer Science
Computer Science
- Speed Programming competition\n- Programming Quiz competition participant and winner
COMSATS Institute of Information Technology
Application Security and Secure Coding Training course in \"C/C++\"
Codebashing
185dd4cdc0febb38239bb5c5c07d5a8c7c099dc2
Microsoft SQL Server
Genetic Algorithms
Web Applications
Software Development
Nurturing Robotics
C#
Databases
Web Services
Reinforcement Learning
HTML
Visual Studio
Software Engineering
XML
Evolutionary Computation
C++
Algorithms
SQL
Machine Learning
Evolutionary Robotics
C
Gabor Filter Based Efficient Thermal and Visual Face Recognition Using Fusion
Usman Ali
Fusion architecture for efficient visual and thermal face recognition biometric system is presented in this paper. Both Data fusion and decision fusion are employed in the architecture to improve the individual fusion performance. Gabor filter technique is used for recognition of features from input image and the database images. To our knowledge this is the first visual
thermal and fused-data (fusion of visual and thermal data) face recognition fusion recognition system
which utilizes Gabor filter for feature extraction. We have achieved the accuracy of above 98%. Paper also discusses the performance issues of memory and response time and defines new frontiers for fast and efficient recognition system.
Gabor Filter Based Efficient Thermal and Visual Face Recognition Using Fusion
An agent interacting with its environment may learn to perform complex tasks through reinforcement learning. Reinforcement learning requires exploration of unfamiliar situations
which necessarily involves unknown and potentially dangerous or costly outcomes. Various sorts of external support for the learning agent are possible through investments of time or other resources. Nurturing
one individual investing in the development of another individual with which it has an ongoing relationship
is widely seen in the biological world
often with parents nurturing their offspring. In artificial intelligence
nurturing can be seen as an opportunity to develop both better machine learning algorithms and robots that assist or supervise other robots. Although research into robot-to-robot nurturing is at a very early stage
the hope is that this approach can result in more sophisticated learning systems. The research presented here demonstrates the effectiveness of nurturing through the evolution of the parameters of a reinforcement learning algorithm that is capable of finding good policies in a changing environment.
Nurturing promotes the evolution of reinforcement learning in changing environments
Over the past several decades
reinforcement learning has emerged as one of the major paradigms in machine learning because it allows an agent to learn through interaction with its environment
so long as there is some mechanism by which the agent can gain evaluative feedback on the effects of its actions. However
there are still many open questions as to the most appropriate reinforcement learning approach
particularly for difficult problems such as those dealing with delayed reward
unknown reward structures
continuous state and/or action spaces
perceptual aliasing
and/or environmental change. Here we present a new learning algorithm for these types of difficult problems. It combines the eligibility traces approach to reinforcement learning with artificial neural networks for generalization and pushes the idea of stochastic computations down to the level of the synapse. A proof-of-concept experiment in the domain of robotics demonstrates that the approach has promise.
Stochastic synapse reinforcement learning (SSRL)
An agent may interact with its environment and learn complex tasks based on evaluative\n feedback through a process known as reinforcement learning. Reinforcement\n learning requires exploration of unfamiliar situations
which necessarily involves unknown\n and potentially dangerous or costly outcomes. Supervising agents in these\n situations can be seen as a type of nurturing and requires an investment of time usually\n by humans. Nurturing
one individual investing in the development of another\n individual with which it has an ongoing relationship
is widely seen in the biological\n world
often with parents nurturing their o spring. There are many types of nurturing
\n including helping an individual to carry out a task by doing part of the task for\n it. In arti cial intelligence
nurturing can be seen as an opportunity to develop both\n better machine learning algorithms and robots that assist or supervise other robots.\n Although the area of nurturing robotics is at a very early stage
the hope is that this\n approach can result in more sophisticated learning systems. This dissertation demonstrates\n the e ectiveness of nurturing through experiments involving the evolution of\n the parameters of a reinforcement learning algorithm that is capable of nding good\n policies in a changing environment in which the agent must learn an episodic task\n in which there is discrete input with perceptual aliasing
continuous output
and delayed\n reward. The results show that nurturing is capable of promoting the evolution\n of learning in such environments.
[Ph.D. Dissertation] NURTURING PROMOTES THE EVOLUTION OF LEARNING IN CHANGING ENVIRONMENTS
Syed
Naveed
Ph.D.
UNIVERSITY OF OKLAHOMA (OU)
OKLAHOMA
USA
MIDWEST TROPHY MANUFACTURER (MTMRECOGNITION)
OKLAHOMA
USA
Eastern Illinois University
Zhongxing Telecom Corporation
Web site maintenance and development experience at Department of Educational Leadership in the Eastern Illinois University. Department had multiple interactive websites and data maintenance requirements. Websites were used by the department administration and students to perform various tasks including but not limited to registration of courses
surveys to analyze instruction and program strengths and weaknesses. The list of websites created and maintained included: department main website
Illinois Council of Professors of Educational Leadership (ICPEA)
Leaders Assistance Program (NLA)
Teacher Induction Program (TIP)
Illinois Superintendent Survey \n(ISS).
Eastern Illinois University
Software Engineer
Design and development experience for one of the major IT projects implemented in Pakistan
PTCL Billing and Customer Care (PTCL B&CC) developed and deployed by ZTE CORPORATION Pakistan (R&D center)
largest listed telecommunications manufacturer and wireless solutions provider. I worked as a part of System Integration team. My experience includes but not limited to
requirements gathering
system analysis
operations
and testing for various integration modules. I also assisted in Integration test plan development and execution
GAP and PAT analysis.
Zhongxing Telecom Corporation
MIDWEST TROPHY MANUFACTURER (MTMRECOGNITION)
OKLAHOMA
USA
Midwest city OK
Mobile web application design and development experience at MTMRecognition. WeCaddie
a database driven and live update featured book keeping golf web app
was designed and developed for use in golf course. Several core features were developed including
but not limited to
traditional user logins with Facebook integration
scorecards with live updates
interactive metro user interface with slick design suitable for most mobile devices on all popular web browsers. Other features included various game types comprising of Individual
Best ball
Four ball
and Foursome with betting types of No bet
Nassau
Skins
and Per Match.
Summer intern (Web Application Developer)
Norman
OK
Web site design
development
and maintenance experience at integrated PoroMechanics Institute (iPMI) of Mewbourne School of Petroleum and Geological Engineering (MPGE) at the University of Oklahoma. Department had multiple websites (such as iPMI and BIOT 2005 conference) and scientific industrial software development requirements. Main website was used by the department to reflect their organizational hierarchy and related information
research efforts
and to provide software downloads and their detailed documentation to the industrial users and consortia members. I mainly developed Quantitative Geomechanics Gas Shale Mineralogy Simulator (QGGSMS) using .NET. I also worked on Poromechanics Rock Testing Simulator (PCORE-3Dnet).
Graduate Research Assistant (Webmaster/Software Developer)
UNIVERSITY OF OKLAHOMA (OU)
OKLAHOMA
USA
Research and development experience at School of Technology in the Eastern Illinois University
USA. Department had research project on live Face Recognition using camera snaps and videos. Project included Application analysis/development
data collection
and statistical analysis. Performed data collection and analysis for enhanced face recognition using Neurotechnology SDK.
Eastern Illinois University