Northern Kentucky University - Information Science
Bachelor of Science - BS
Computer Science
Saint Leo University
M.S.
Instructional Technology and Design
Russian
B.A.
History
Russian Studies
AngularJS
Facial Rigging
JavaScript
Character Rigging
PHP
Game Design
Instructional Design
Strategic Consulting
Character Animation
React.js
3D Modeling
Storyboarding
Leadership
Animation
Unity3D
TypeScript
3D graphics
Maya
Instructional Technology
Game Development
Essential Skills in Character Rigging
Essential Skills in Character Rigging
A description of scaleable face animation rigs for games using only bones and driven keys in Maya. Three resolution rigs were created with the same driving parameters
allowing LOD facial rigging while only having to animate it one time.
Speaker
Game Developer Conference 2005 - Facial Animation with Bones
Audible Acupuncture is a Meditation Accelerator app that uses light
color
and sound to speed up and enhance the meditative experience.
Audible Acupuncture
Essential Skills in Organic Modeling
Storytelling for Interactive Digital Media and Video Games
This is my first of 3 books
dealing with 3D graphics and interactive media development.
Essential Skills in 3D Modeling
Rendering
and Animation
Nicholas
Zeman
Studio 619
Northern Kentucky University
Sony Computer Entertainment America
Evernym
Inc.
Take-Two Interactive Software
Inc.
Bellarmine University
Saint Leo University
Tasks:\n\nCoordinating all 3D elements of commercial production\nCharacter Modeling
Rigging
and Animation
Studio 619
Northern Kentucky University
Highland Heights
KY
teaching 3D Animation
and Non-Linear Storytelling in the Informatics Department at Griffin Hall.
Assistant Professor
Media Informatics
Tampa/St. Petersburg
Florida Area
Full Stack Web Development for Learning Design and modern SCORM LMS packages. This role includes a full working knowledge of HTML 5/CSS3
Angular frameworks 1/4/5
React.js
Node.js
PHP
SQL
and the Brightspace web-based API.
Full Stack Web Application Engineer
Saint Leo University
remote
Learning Experience Design in the form of both UX/UI and LX. I design
develop
and implement Interactive tools for Online Learning courses using the latest principles from both interactive design
gamification
game-based learning
and learning principle theory.
Learning Experience Designer
LX/UX/UI
Saint Leo University
Draper
Utah
Technical Curriculum Developer
Evernym
Inc.
Curriculum Development and Consultation for High Education in the field of 3D animation and Computer Graphics.
Bellarmine University
Technical Artist
Character Rigger
NBA 2k7
2K8
2K9
2K10 - Face animation setup and solution
including auto generated animation curves from audio data and basic templates of facial expressions to be driven by the AI. Also rigging updates and maintenance (I was not the primary rigger on the NBA projects
but consulted on many aspects of it).\nAll Pro Football 2K8 - Rigging duties included all face and body deformation
skeletons
skinning
wrinkle/normal maps
corrective blend shapes and various rigging networks to implement all of them in the game engine.\nNHL 2K9 - Primary deformation rigger on this project
as well as overseeing all aspects of character rigging. Duties include full high resolution deformation rigging for the player
coaches
referees
goalies
and crowd as well as all face animation. This includes all elements of driven normal maps
and batch rigging across multiple player head likenesses.\nMLB 2K9
2K10 -Character Rigger; SOCOM 3 - Face animation setup
keyframing
and editing for the Cinematic cut scenes
Take-Two Interactive Software
Inc.
Sr. 3D Artist and Game Developer
Tasks:\n\nCharacter Rigging for cinematic sequences\nFacial Rigging \nCharacter Animation - keyframed and mocap editing\nSkeletal Setup\nMuscle-Based deformation development\nFacial and Hand keyframed animation\nSpecial Effects\nModeling
Sony Computer Entertainment America