SUNY Fredonia - Computer Information Systems
Regent's
Bachelor’s Degree
A K Peters/CRC Press
No-Code Video Game Development Using Unity and Playmaker is the best, perhaps singular no-code introduction to coding. It teaches both theory and game development practice using a project-based approach. More complete course than book, students learn Unity comprehensively and State Machine technology through Playmaker experimentation.
A K Peters/CRC Press
No-Code Video Game Development Using Unity and Playmaker is the best, perhaps singular no-code introduction to coding. It teaches both theory and game development practice using a project-based approach. More complete course than book, students learn Unity comprehensively and State Machine technology through Playmaker experimentation.
A K Peters/CRC Press
The second in the No-Code series, No-Code Virtual Reality Development Using Unity and Playmaker is the best, perhaps singular no-code introduction to coding and Virtual Reality development. Like its predecessor, it teaches both theory and game development practice using a project-based approach. In this instance, the project is a Virtual Reality app. A section on VR technical accommodations and design considerations has been added. More complete course than book, students learn Unity comprehensively and State Machine technology through Playmaker experimentation.
A K Peters/CRC Press
No-Code Video Game Development Using Unity and Playmaker is the best, perhaps singular no-code introduction to coding. It teaches both theory and game development practice using a project-based approach. More complete course than book, students learn Unity comprehensively and State Machine technology through Playmaker experimentation.
A K Peters/CRC Press
The second in the No-Code series, No-Code Virtual Reality Development Using Unity and Playmaker is the best, perhaps singular no-code introduction to coding and Virtual Reality development. Like its predecessor, it teaches both theory and game development practice using a project-based approach. In this instance, the project is a Virtual Reality app. A section on VR technical accommodations and design considerations has been added. More complete course than book, students learn Unity comprehensively and State Machine technology through Playmaker experimentation.
The following profiles may or may not be the same professor: