Michael Kelley

 MichaelJ. Kelley

Michael J. Kelley

  • Courses1
  • Reviews1
  • School: SUNY Fredonia
  • Campus:
  • Department: Computer Information Systems
  • Email address: Join to see
  • Phone: Join to see
  • Location: 280 Central Ave
    Fredonia, NY - 14063
  • Dates at SUNY Fredonia: September 2013 - September 2013
  • Office Hours: Join to see

Biography

SUNY Fredonia - Computer Information Systems



Experience

    Education

    • Alden High School

      Regent's



    • Universty of New York at Buffalo

      Bachelor’s Degree



    Publications

    • No-Code Video Game Development Using Unity and Playmaker

      A K Peters/CRC Press

      No-Code Video Game Development Using Unity and Playmaker is the best, perhaps singular no-code introduction to coding. It teaches both theory and game development practice using a project-based approach. More complete course than book, students learn Unity comprehensively and State Machine technology through Playmaker experimentation.

    • No-Code Video Game Development Using Unity and Playmaker

      A K Peters/CRC Press

      No-Code Video Game Development Using Unity and Playmaker is the best, perhaps singular no-code introduction to coding. It teaches both theory and game development practice using a project-based approach. More complete course than book, students learn Unity comprehensively and State Machine technology through Playmaker experimentation.

    • No-Code Virtual Reality Development Using Unity and Playmaker

      A K Peters/CRC Press

      The second in the No-Code series, No-Code Virtual Reality Development Using Unity and Playmaker is the best, perhaps singular no-code introduction to coding and Virtual Reality development. Like its predecessor, it teaches both theory and game development practice using a project-based approach. In this instance, the project is a Virtual Reality app. A section on VR technical accommodations and design considerations has been added. More complete course than book, students learn Unity comprehensively and State Machine technology through Playmaker experimentation.

    • No-Code Video Game Development Using Unity and Playmaker

      A K Peters/CRC Press

      No-Code Video Game Development Using Unity and Playmaker is the best, perhaps singular no-code introduction to coding. It teaches both theory and game development practice using a project-based approach. More complete course than book, students learn Unity comprehensively and State Machine technology through Playmaker experimentation.

    • No-Code Virtual Reality Development Using Unity and Playmaker

      A K Peters/CRC Press

      The second in the No-Code series, No-Code Virtual Reality Development Using Unity and Playmaker is the best, perhaps singular no-code introduction to coding and Virtual Reality development. Like its predecessor, it teaches both theory and game development practice using a project-based approach. In this instance, the project is a Virtual Reality app. A section on VR technical accommodations and design considerations has been added. More complete course than book, students learn Unity comprehensively and State Machine technology through Playmaker experimentation.

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