Connecticut College - Computer Science
PhD
Computer Science
University of Illinois at Chicago
Advanced Graphics Processor Programming
Multi-Media Systems
Object-Oriented Languages and Environments
Distributed Computing Systems
Language and Automata
Statistical Natural Language Processing
Computer Animation
Data Structure and Discrete Mathematics
Supervisory Control of Concurrent Software System
Computer Algorithm
Operating Systems Concepts and Design
Parallel Processing
Human Computer Interaction
Advanced Computer Architecture
Virtual Reality
Video Game Design and Development
Korean
MFA
Electronic Visualization
University of Illinois at Chicago
ME
Architectural Engineering
Yonsei University
BS
Architectural Engineering
Yonsei University
Computer Science
Physical Computing
Interactive Media
Research
New Media Art
Machine Learning
Computer Animation
Motion Capture
Programming
GPU Programming
Scientific Visualization
3D Rendering
Computer Gaming
3D Modeling
Human Computer Interaction
Natural Language Processing
Virtual Reality
Computer Graphics
User Experience Design
Affective Computing
Designing an Expressive Avatar of a Real Person
Renambot
L.
Leigh
J.
Johnson
A.
Jones
S.
Carlson
G.
Designing an Expressive Avatar of a Real Person
Shen
M
Kshemkalyani
A.D.
Performance Evaluation of Incremental Vector Clocks
Sangyoon (James)
Lee
University of Illinois at Chicago
Electronics & Telecommunications Research Institute
Electronic Visualization Laboratory
Yonsei University
Connecticut College
Korea Game Industry Agency
Ammerman Center for Art and Technology
Connecticut College
Chicago
Taught interdisciplinary Interactive 3D I/II courses. Used 3DVIA Virtools and Maya for new media art students to create interactive applications without requiring much programming.
Adjunct Assistant Professor
University of Illinois at Chicago
Associate Director of Technology
New London/Norwich
Connecticut Area
Ammerman Center for Art and Technology
Connecticut College
Chicago
Assisted the Electronic Visualization and the Design Visualization Laboratories in the UIC School of Art and Design with Windows
Linux
and SGI Virtual Reality Systems. Supported “Virtual Reality” courses.
Teaching Asistant / Graduate Assistant
University of Illinois at Chicago
New London/Norwich
Connecticut Area
Connecticut College
University of Illinois at Chicago
Chicago
Gave lectures and taught students to use EVL’s Motion Capture system in Computer Science courses (Virtual Reality 09/2010
Computer Game Design 4/2009
Computer Animation 04/2008) and Art & Design courses (Advanced Electronic Visualization Critique 09/2008
Advanced 3D Modeling and Animation 02/2009); Was a guest lecturer on Advanced Character Design
Modeling
and Animation for Advanced Interactive 3D class (11/2008)
Guest Lecturer and Hands-on Tutorial
Working on Project LifeLike
a computer graphics and human computer interaction research and design project. Manage EVL’s Vicon motion capture studio
design workflow pipeline
perform tutorial sessions for students
conduct motion acquisition
and process various research projects. Worked on “CoreWall
” a visualization environment for the analysis of lake and ocean cores; developed user interfaces to manipulate seamless core images in multiple display environments
including screen widget
preference
and tools.
Electronic Visualization Laboratory
Teaching Asistant
• Served as teaching assistant for Design and History of Modern Architecture course & Practice and Application of Architectural CAD course\n• Introduced 3D computer graphics software. Lectured on modeling
animation
and presentation
Yonsei University
Researcher
Virtual Reality Research Group.\n• Developed graphical user interfaces and created special effects\n• Designed prototype for 3D online computer game engine project
Electronics & Telecommunications Research Institute
Researcher
Research & Development Team\n• Developed 3D computer gaming engine software for National Research Laboratory project
funded by Korea’s Ministry of Science and Technology\n• Researched and wrote several proposals analyzing computer gaming industry trends for presentation to the Korean government
Korea Game Industry Agency
The following profiles may or may not be the same professor:
The following profiles may or may not be the same professor: