Prairie View A&M University - Art History
Master's degree
Information Systems Management thesis for a business proposal to start a video game studio and development of the first game title.
Information Systems Management
Keller Graduate School of Management of DeVry University
Master's Certificate
Level Design
Interactive Technology with a concentration in Level Design
Student Government
SMU Guildhall
Bachelor of Science - BS
Computer Science
Kean University
Mau Interactive
The Art Institute of Tampa
a branch of Miami International University of Art & Design
The Art Institute of Tampa
a branch of Miami International University of Art & Design has programs in design
fashion
media arts
and culinary fields. Launch your career today.
The Art Institute of Tampa
a branch of Miami International University of Art & Design
Derek L. Manns
Sungura Games
Provide guidance and lifetime advice to youth.
Big Brothers Big Sisters of America
Animation
Game Design
User Interface Design
Web Development
Maya
Curriculum Development
Programming
Computer Graphics
Game Development
Mobile Games
User Interface
Texturing
Video Games
Project Management
3D Modeling
3D Studio Max
C++
Mobile Applications
Rapid Prototyping
Scripting
What makes for engaging characters in linear
narrative-driven games?
What makes the hero engaging in many popular games? In this paper I explore what makes the character interesting and powerful to the player.
What makes for engaging characters in linear
narrative-driven games?
Discussing the stereotypes black and minority characters in video games. And the inclusion of black and minority developers in the video game industry. And what can be done to help diversify the industry.
Black Characters in Games: Debunking the Stereotype
Black Enterprise and Toyota collaborated to showcase diversity in the video game industry. Sungura Games created a racing game to help promote the 2015 Toyota Corolla. Record your best lap in the your 2015 Corolla on this beach front race track!
Alex Eligon
Zamboni Challenge
Ever wish you could drive the Zamboni® ice resurfacer?\n\nDrive carefully to clean the ice as efficiently as possible. Get as close to the boards as you can without hitting them. Don't leave patches of scratched ice or create puddles by driving over the same areas too many times.\n\nStart out on an early morning practice rink and work your way up through 5 arenas of increasing difficulty. The final challenge is cleaning the ice between periods of a professional hockey game with another Zamboni machine running in tandem.\n\nOptionally shares your accomplishments via email
or instant messaging.\n\nYouTube video: http://youtu.be/OuqdGx_v7_w\n\nZAMBONI has been registered by Frank J. Zamboni & Co.
Inc. as a trademark around the world. Used by license.
Knock'em Off
Knock'em Off is a simple
yet challenging
puzzle game of elimination. The game begins with 15 spaces and 14 pieces with a remaining space left to allow the player to make their first move by choosing the peg represented by the selected character and jumping over the neighboring piece in order to remove it from the board.
Call In Sick
Entertainment App for Android and Windows:\n\nWish you could pretend you were somewhere you weren't?\n\nNote: This app is intended for entertainment purposes only and does not provide true ability to be somewhere you weren't functionality.\n\nRecord a message in your own voice and then merge in our realistic background sounds to make it sound like you were:\n\n• in an airport
\n• on a flight
\n• in a meeting
\n• with a sick kid
\n• in the emergency room
\n• having car trouble
\n• or stuck in traffic.\n\nAutomatically includes your recording as a voicemail attachment to an email. Just address and send.\n\nFor amusement only. Not intended for
and developer is not responsible for other uses.\n\nApp-diculous review: http://www.youtube.com/watch?v=Klz-qi9yucA\n
IGDA App - International Game Developers Association
Produced IGDA App for the Android platform.
Derek
Manns
N-Fusion Interactive
Joint Enterprise Technologies
LLC
The Art Institutes
Prairie View A&M University
TexansCan.org
Sungura Games
LLC
Gearbox Software
Southern New Hampshire University
EB Games
DeVry University
Online
Teaching Game Development courses for snhu.edu
Adjunct Faculty: Game Development
Southern New Hampshire University
Teaching Level Design
Game Design
3D modeling using 3ds Max
Project Management
Game Maker
and Introductory to Microsoft Office\n\nTechnology utilized: UDK(Unreal Development Kit)
3ds Max 2010
Game Maker
C++
Visual Studio
and Photoshop
DeVry University
Level Designer
Level optimization
build static mesh components
particles
UI Scenes
language localization
matinee
material and sound cue editing
for testing and final cook to the XBOX360
PS3
and PC systems utilizing Perforce software.\nTitles shipped: Brothers in Arms: Hell's Highway\nTitles worked on: Aliens: Colonial Marines
Gearbox Software
N-Fusion Interactive
Manalapan
NJ
Game / Level Designer\nTitle shipped: Hour of Victory
Level Designer
Update and maintain content for the website
TexansCan.org
Joint Enterprise Technologies
LLC
Tampa/St. Petersburg
Florida Area
IT Consultant
School of Architecture
Teaching Creative Thinking
Visual Arts
African American Art
and Interactive Media
Adjunct Assistant Professor
Prairie View A&M University
With my certified game expertise
I was responsible for the promotion and selling of games
consoles
and accessories
EB Games
Sungura Games
LLC
Dallas
Texas
Sungura Games is the nucleus of a development think tank with the goal of conceptualizing
clever
creative
interactive media.\nWe collaborate and lead a cross-functional team to evolve game development and produce games. Guide the product development process: conceptualize
design to implementation.\n
Founder / Creative Director
Tampa/St. Petersburg
Florida Area
Adjunct Professor
The Art Institutes
Member
International Game Developers Association
Blacks in Gaming: Debunking the Racial Stereotype
International Game Developers Association
Speaker - Future Faculty Career Exploration Program (FFCEP)
Future Faculty Career Exploration Program (FFCEP)\nDiscussing Research Proposal:\nDesign and Assessment of a Pedagogical Approach to Teaching Computer Science to Game and Animation Students
Rochester Institute of Technology